Real-time Puppet Animation with Kinect
grifu has created this Real-time puppet animation with low budget motion capture solution using the Kinect connected to a macbook.
The workflow for this project is based on the OpenNI driver frame work, using SensorKinect, the AVIN hacked PrimeSense driver for kinetic supporting OSX.
The OSCELETON from Sense Bloom routes the skeleton information through open sound control messages. This information reaches the real-time animation software ANIMATA giving life to the Silhouette.
This demonstration is part of a research project on real-time puppet animation called Virtual Marionette.
For more information: grifu.com/vm
Related posts:
AD
Top Rated
Total Views
- Kinect as a Controller for a Sex Games Interface 37 comment(s)
- Kinect Powers MOTIV 20 comment(s)
- Kinect Piano taken to a new level 34 comment(s)
- Kinect controlling Apps on Windows 7 28 comment(s)
- Real time lightsaber tracking and rendering on the Kinect 32 comment(s)
- Two Kinects at once! 20 comment(s)
- Official OpenSource Drivers For Kinect Released 20 comment(s)
- Augmented Reality Magic Mirror using the Kinect 30 comment(s)
- Kinect + Wiimote + Head Mounted Display = Even better virtual reality 12 comment(s)
- Using Kinect to Navigate a 3D CAVE at CASALA 2 comment(s)








Pingback: Tweets that mention Real-time Puppet Animation with Kinect - KinectHacks.net -- Topsy.com