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I have developed a Kinect and Wiimote live looping application named Holofunk.

Here is a demonstration:

0 Holofunk   Kinect + Wiimote live looping music maker

This project is open sourced at http://holofunk.codeplex.com and I am interested in any and all contributions or feedback. It is currently written in C#, using the beta Windows Kinect SDK, the open source .NET WiimoteLib, and the really excellent BASS audio library.

It was inspired by the legendary UK beatboxer Beardyman, and in fact I got a chance to demo it for him. Here is a video of that:

0 Holofunk   Kinect + Wiimote live looping music maker

I have many plans for Holofunk and I am interested in brainstorming about it and similar projects. If you find this interesting, drop me a line at my blog: http://robjsoftware.org .

Cheers!
Rob

Related posts:

  1. Ableton live kinect looping
  2. Telekinetic Music Control
  3. Call of Duty FPS Using Kinect And Wiimote
  4. When Any Gesture Can Make Music: Conceptual Studies for Kinect
  5. Kin Hackt – Kinect and Ableton Live
 
  • http://twitter.com/lemonzi lemonzi

    Cool! It’s kind of the idea I had at the last Music Hack Day in Barcelona… YouTube – Hack Presentation – Space-aware Loop Machine. I made a nice visual feedback and improved the whole system afterwards, but I don’t have videos here.
    The WiiMote opens a new world of interaction with Kinect, as it allows the user to trigger things without moving. 
    Looking forward to hear more about this project!

  • neuro-b2

    great!